Part of the The International Conference on the Foundations of Digital Games 2013
14–17 May 2013
Chania, Crete, Greece
The expressive use of virtual cameras, mis-en-scene, lighting and texturing within 3D synthetic environment shows great promise to extend the communicative power of film and video into the artificial environments of games and virtual worlds.
Cinematics produced in virtual worlds will play a role not just for entertainment, but also for training, education, health-care communication, simulation, visualization and many other contexts. The automatic creation of cinematics in these environments holds the potential to produce video sequences appropriate for the wide range of applications and tailored to specific spatial, temporal, communicative, user and application contexts.
The Workshop on Intelligent Cinematics and Editing (WICED) will bring together an interdisciplinary group of researchers and industrial experts from fields including 3D graphics, artificial intelligence, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects and others who are working on the many related aspects of automatic camera control.
These researchers will draw upon cutting edge research and technologies regarding both the production and comprehension of virtual films.
WICED 2013 is co-located with an sponsored through the International Conference on the Foundations of Digital Games 2013.